Apex Legends was hacked recently by disgruntled Titanfall players who sought to bring attention to Titanfall’s own online problems. The hacking efforts resulted in games being unplayable for a while with messages directing Apex Legends players towards a site centered around bringing awareness to Titanfall’s problems which include repeated DDoS attacks. While the attack on Apex was indeed inconvenient to its players, Ryan Rigney, the Director of Communications are Respawn Entertainment, suggested the attack wasn’t as impactful as the hackers might’ve hoped by saying “they achieved nothing of value.”
Also: Sunday’s attack was tied to an awareness campaign that we’ve already publicly acknowledged:
Weeks ago: https://t.co/7mc1MTFglo
And earlier: https://t.co/ftHvUy9lmh
The problem’s not awareness. It’s that DDoSing in particular is just a hard problem to solve. Really hard.
The team has never stopped working on DDoS solutions, and anti-cheat is just a never-ending war of whack-a-mole.
On the DDoS front, we WILL solve this. When we do, I promise you it won’t be because hackers “made us aware” by ruining a holiday.
They achieved nothing of value.