Just a few short days ago, developer Kinetic Games released a substantial new update for its co-op horror title Phasmophobia. This patch primarily brought about a massive overhaul to the game’s VR system, which is something that had been promised for a long time. Perhaps as expected, though, this patch ended up bringing about a number of new bugs into Phasmophobia which Kinetic Games is now trying to iron out with a new update.

  • Added a clutter hiding spot in the Nursery

  • Added a plywood hiding spot in the basement

  • Added cooler boxes in the basement that the ghost can leave fingerprints on

  • Added a locker to the garage

  • Rotated a closet to stop a safe spot

  • The ground floor room layout has been changed

  • Added an additional locker in the Garage

  • Added a clutter hiding spot in the ground floor walk-in closet

  • Added a clutter hiding spot in the Basement

  • Added a clutter hiding spot in the Living Room

  • Added a clutter hiding spot to the Living Room

  • Added a clutter hiding spot to the Blue Bedroom

  • The armchair in the Master Bedroom will now move depending on if that spot is blocked or not

  • The washer/dryer hiding spot has been removed to help better spread out rooms with free spots

  • Added a clutter hiding spot in the ground floor Office

  • Added a clutter hiding spot in the Foyer (behind the grandfather clock)Moved the fuse box spawn to accommodate

  • Moved the washer and dryer in the Utility Room (and added a blocker)

  • Moved the room divider in the Master Bedroom

  • Moved the room divider in the Attic

  • Moved a cupboard in the Attic

  • Adjusted layout of the ground floor Utility Room

  • Added a clutter hiding spot in the Utility Room

  • Added a cupboard hiding spot in the Foyer

  • Added a locker to the Entrance Room

  • Added a locker to the Infirmary

  • Added a bin hiding spot in the Cafeteria

  • Added a bin hiding spot upstairs in the Cafeteria

  • Belt

  • Shoulder

  • Fixed a bug where DOTS and Motion Sensor were still in the wrong orientation when grabbed

  • Fixed a bug where you could sometimes hear VR Footstep sounds when you weren’t moving

  • Fixed a bug where some pianos couldn’t be played

  • Fixed a bug where you couldn’t grab doors in Asylum and School

  • Fixed a bug where you could see VR players’ belts when they were dead

  • Fixed a bug where you couldn’t grab objects when you were dead including the Journal

  • Fixed a bug where you didn’t drop their held items where they died

  • Fixed a bug where you couldn’t see the full death hand animation

  • Fixed a bug where the VR Journal sounds could be heard from far away

  • Fixed a bug where you couldn’t change players volume slider in the menu in VR

  • Potential fix for oculus rift S touch controllers not being able to crouch

  • Fixed a bug where some VR player character models had black eyes