• Fixed issue where the dodge distances were unintentionally being reduced when players were not slowed.

  • Fixed an issue where pellets would not fire when canceling an ability with primary attack when aim down sights was active.

  • Fixed issue where you could instantly fire Penetrating Shot or Poison Shot at the same time as a Charged Bow Shot.

  • Reduced base block stamina damage of Bow depending on tier from 34-42 → 32-40.

  • Reduced Bow’s Charged shot stamina damage coefficient by 38%.

  • Reduced Bow’s Evade Shot’s stamina damage coefficient by 75%.

  • Reduced Bow’s Evade Shot’s Knockback upgrade stamina damage coefficient by 40%.

  • Fixed an issue where Flamethrower could be inadvertently canceled when strafing while a Haste buff was active.

  • Fixed an issue where Flamethrower (as well as other sustained, aimed abilities) could be canceled by automated traversal (e.g. step-ups).

  • Reduced Flamethrower’s block stamina dmg by 85%.

  • Added Group Mode indicator to Group HUD to display current state of Group Mode targeted healing option.

  • Fixed an issue where Targeted Healing out of range highlight was not functioning when activating target lock with MMW or target Hotkeys.

  • Targeted healing spells are now limited by line of sight, except in expeditions.