A new Chivalry 2 update is live on PC, PS4, PS5, Xbox One, Xbox Series S, and Xbox Series X alongside patch notes. And unlike some patch notes, the new patch notes provided by Torn Banner Studios go into detail what exactly is changing and what exactly is being added to the game. Unfortunately, the update doesn’t come with a huge collection of new content, but it does make a lot of much-needed fixes and improvements that will go a long way. 

  • Made slash combo speed faster (previously 0.225, decreased to 0.2s)

  • Made overhead combo speed faster (previously 0.225, decreased to 0.2s)

  • Made stab combo speed faster (previously 0.225, decreased to 0.2s)

  • Increased stab damage from 40 to 50

  • Decreased stab damage from 45 to 40

  • Made slash combo speed slower (previously 0.225, increased to 0.25s)

  • Made stab combo speed slower (previously 0.225, increased to 0.25s)

  • Decreased overhead damage from 45 to 30

  • Decreased stab damage from 50 to 45

  • Increase combo time from 0.15 to 0.175 (Dane Axe now take longer to perform a three hit combo)

  • Increased health by 50

  • Increased overhead windup from 0.4 to 0.45

  • Decreased special windup slightly from 1.0s to 0.9s

  • Decreased special damage from 60 to 55

  • Reduced slash damage from 65 to 60

  • Reduced heavy slash from 85 to 80

  • Increased base stab windup from 0.25 to 0.275

  • Increased base stab windup from 0.275 to 0.3

  • Axe

  • Battleaxe

  • Poleaxe

  • Dagger

  • Longsword

  • One Handed Spear

  • Spear

  • Bows only interrupt during a bow’s drawing state

  • Throwing weapons interrupt while drawing a bow

  • Bolts and arrows no longer interrupt throwing windup