A new Chivalry 2 update is live on PC, PS4, PS5, Xbox One, Xbox Series S, and Xbox Series X alongside patch notes. And unlike some patch notes, the new patch notes provided by Torn Banner Studios go into detail what exactly is changing and what exactly is being added to the game. Unfortunately, the update doesn’t come with a huge collection of new content, but it does make a lot of much-needed fixes and improvements that will go a long way.
Made slash combo speed faster (previously 0.225, decreased to 0.2s)
Made overhead combo speed faster (previously 0.225, decreased to 0.2s)
Made stab combo speed faster (previously 0.225, decreased to 0.2s)
Increased stab damage from 40 to 50
Decreased stab damage from 45 to 40
Made slash combo speed slower (previously 0.225, increased to 0.25s)
Made stab combo speed slower (previously 0.225, increased to 0.25s)
Decreased overhead damage from 45 to 30
Decreased stab damage from 50 to 45
Increase combo time from 0.15 to 0.175 (Dane Axe now take longer to perform a three hit combo)
Increased health by 50
Increased overhead windup from 0.4 to 0.45
Decreased special windup slightly from 1.0s to 0.9s
Decreased special damage from 60 to 55
Reduced slash damage from 65 to 60
Reduced heavy slash from 85 to 80
Increased base stab windup from 0.25 to 0.275
Increased base stab windup from 0.275 to 0.3
Axe
Battleaxe
Poleaxe
Dagger
Longsword
One Handed Spear
Spear
Bows only interrupt during a bow’s drawing state
Throwing weapons interrupt while drawing a bow
Bolts and arrows no longer interrupt throwing windup