Call of Duty: Warzone Season 4 Reloaded is set to go live very shortly, and developer Raven Software has dropped full patch notes for the update. This seems to be a pretty hefty one, and fans should find a lot to enjoy when it goes live! One of the most notable changes that players can expect to see comes in the form of the game’s weapons. Raven Software says that it will be closely monitoring these changes, and further adjusting weapons accordingly. Hopefully, the changes will be welcomed by the fan community! Full patch notes from Raven Software can be found below:

  • Calling Cards

  • Emblems

  • New Gulag loadouts

  • The Sentry Gun Killstreak can be found in Red Door Control Rooms

  • The Specialist Token is now slightly more common in core BR

  • Wheelies!

  • Lean back to lift the Dirt Bike and initiate a wheelie.

  • Lean forward to increase steering sensitivity and allow the Dirt Bike to perform sharper turns.

  • The Dirt Bike now supports leaning forward and backward in the air as well, so make sure to position yourself for that perfect landing.

  • Lean back to lift the Dirt Bike and initiate a wheelie.

  • Lean forward to increase steering sensitivity and allow the Dirt Bike to perform sharper turns.

  • The Dirt Bike now supports leaning forward and backward in the air as well, so make sure to position yourself for that perfect landing.

  • Players can choose their desired text chat behavior from the following options:

  • Off: The text chat will never show on the HUD for new messages

  • Default: When new messages are received, the text chat will stay on screen for 3 seconds. This is the legacy behavior that has been in use in Warzone.

  • Medium: When new messages are received, the text chat will stay on screen for 15 seconds.

  • Long: When new messages are received, the text chat will stay on screen for 30 seconds.

  • Extended: When new messages are received, the text chat will stay on screen for 60 seconds.

  • This setting can be found by opening the Accessibility Options Menu and selecting Text Chat Behavior (Time On Screen) under the Visuals tab.

  • Alternatively, this setting can be found by opening the Options Menu and selecting Text Chat Behavior (Time On Screen) under the General tab.

  • Off: The text chat will never show on the HUD for new messages

  • Default: When new messages are received, the text chat will stay on screen for 3 seconds. This is the legacy behavior that has been in use in Warzone.

  • Medium: When new messages are received, the text chat will stay on screen for 15 seconds.

  • Long: When new messages are received, the text chat will stay on screen for 30 seconds.

  • Extended: When new messages are received, the text chat will stay on screen for 60 seconds.

  • This can be accessed by navigating to the Text Chat Behavior (Time On Screen) option and selecting the “Advanced” button underneath.

  • Players can choose their desired text chat visibility duration for incoming Player messages (only) with the Player Messages Behavior setting.

  • Players can choose their desired text chat visibility duration for incoming system messages (only) with the System Messages Behavior setting.

  • Both of these settings provide the following options to choose from:

  • Off: The text chat will never show on the HUD for new messages

  • Default: When new messages are received, the text chat will stay on screen for 3 seconds. This is the legacy behavior that has been in use in Warzone.

  • Medium: When new messages are received, the text chat will stay on screen for 15 seconds.

  • Long: When new messages are received, the text chat will stay on screen for 30 seconds.

  • Extended: When new messages are received, the text chat will stay on screen for 60 seconds.

  • Always On Screen: This setting is accessed from the Advanced Text Chat Behavior (Time On Screen) option. When enabled, the text chat widget will stay permanently on-screen while in-game. This setting is intended to support Cognitive Overload and Blind/Low-Vision Accessibility by eliminating the need for rapid peripheral visual localization and language processing of a temporary HUD element under time pressure.

  • Players can choose from the following options to customize which messages they’d like to receive d sound alerts for:

  • Disabled: (Default) No audio cue will be played when new messages are received.

  • Player Messages Only: An audio cue is played when new messages are received from other Players.

  • System Messages Only: An audio cue is played when new system messages are received.

  • Both: An audio cue is played when any new message is received, including party chat and system messages.

  • This can be found by navigating to the Visuals tab within the Accessibility Options Menu and selecting New Message Sound Alert. Alternatively, this setting can also be found by navigating to the Options Menu, going to the General tab, and selecting New Message Sound Alert.

  • Disabled: (Default) No audio cue will be played when new messages are received.

  • Player Messages Only: An audio cue is played when new messages are received from other Players.

  • System Messages Only: An audio cue is played when new system messages are received.

  • Both: An audio cue is played when any new message is received, including party chat and system messages.

  • Full-auto SMG. Impressive firepower at close range with good visibility while firing. Reliable recoil control with a smaller magazine size.

  • Brutal new melee Weapon arriving later in the season, unlockable via in-game challenge or Store bundle.

  • Headshot Multiplier decreased from 1.62 to 1.5

  • Upper Torso Multiplier decreased from 1.2 to 1

  • Upper Torso Multiplier decreased from 1.2 to 1.1

  • Headshot Multiplier decreased from 1.62 to 1.58

  • Upper Torso Multiplier decreased from 1.2 to 1

  • Lower Torso Multiplier decreased from 1.1 to 1

  • Maximum Damage Range increased by 8%

  • Recoil increased

  • Headshot Multiplier increased from 1.5 to 1.55

  • Upper Torso Multiplier decreased from 1.1 to 1

  • Headshot Multiplier decreased from 2.05 to 1.62

  • Upper Torso Multiplier decreased from 1.2 to 1.1

  • Maximum Damage decreased from 31 to 29

  • Recoil increased

  • Headshot Multiplier decreased from 1.5 to 1.4

  • Maximum Damage decreased from 27 to 25

  • Minimum Damage decreased from 25 to 23

  • Maximum Damage Range decreased by 20%

  • Neck Multiplier increased from 1 to 1.2

  • Minimum Damage increased from 22 to 24

  • Maximum Damage decreased from 28 to 27

  • Maximum Damage Range increased by 4.5%

  • Headshot Multiplier decreased from 1.62 to 1.5

  • Upper Torso Multiplier decreased from 1.2 to 1.12

  • Lower Torso Multiplier decreased from 1.1 to 1

  • Recoil pattern smoothed

  • Minimum Damage increased from 25 to 26

  • Minimum Damage increased from 19 to 20

  • Maximum Damage decreased from 28 to 27

  • Minimum Damage increased from 22 to 23

  • Upper Torso Multiplier decreased from 1.3 to 1.2

  • Minimum Damage increased from 22 to 24

  • Base Move Speed reduced by 3%

  • Base ADS Move Speed reduced by 5%

  • Upper Torso Multiplier increased from 1.1 to 1.2

  • Lower Torso Multiplier increased from 1 to 1.1

  • Maximum Damage decreased from 28 to 26

  • Maximum Damage decreased from 32 to 30

  • Minimum Damage decreased from 28 to 27

  • ADS Speed decreased slightly

  • Recoil increased slightly

  • Maximum Damage increased from 36 to 37

  • Headshot Multiplier increased from 1.5 to 1.6

  • Maximum Damage decreased from 31 to 29

  • Minimum Damage decreased from 28 to 27

  • Headshot Multiplier decreased from 1.5 to 1.4

  • Upper Torso Multiplier decreased from 1.1 to 1

  • ADS Speed decreased slightly

  • Maximum Damage increased from 31 to 32

  • Maximum Damage Range decreased by 7%

  • Upper Torso Multiplier decreased from 1.1 to 1

  • Maximum Damage decreased from 34 to 33

  • Upper Torso Multiplier decreased from 1.1 to 1

  • ADS animation updated

  • Now shares a base reticle with the ZRG 20mm

  • Maximum Damage decreased from 35 to 31

  • Minimum Damage increased from 25 to 26

  • Headshot Multiplier decreased from 1.62 to 1.6

  • Upper Torso Multiplier increased from 1 to 1.1

  • Bullet Velocity increased by 5%

  • Minimum Damage increased from 25 to 26

  • Headshot Multiplier decreased from 1.62 to 1.47

  • Maximum Damage decreased from 32 to 31

  • Headshot Multiplier decreased from 1.62 to 1.5

  • Left Upper Arm Multiplier increased from .9 to 1

  • Right Upper Arm Multiplier increased from .9 to 1

  • Left Upper Leg Multiplier increased from .9 to 1

  • Right Upper Leg Multiplier increased from .9 to 1

  • Headshot Multiplier decreased from 1.62 to 1.57

  • Maximum Damage decreased from 30 to 27

  • Minimum Damage decreased from 25 to 24

  • Headshot Multiplier decreased from 1.62 to 1.55

  • Maximum Damage decreased from 24 to 23

  • Minimum Damage decreased from 20 to 19

  • Recoil increased slightly

  • Maximum Damage range decreased by 12%

  • Headshot Multiplier decreased from 1.62 to 1.38

  • Upper Torso Multiplier decreased from 1.2 to 1.1

  • Lower Torso Multiplier decreased from 1.1 to 1

  • Maximum Damage decreased from 33 to 31

  • Minimum Damage decreased from 25 to 24

  • Maximum Damage decreased from 50 to 46

  • Headshot Multiplier decreased from 1.62 to 1.45

  • Upper Torso Multiplier decreased from 1.28 to 1

  • Maximum Damage decreased from 35 to 34

  • Minimum Damage increased from 25 to 26

  • Minimum Damage increased from 20 to 21

  • Maximum Damage decreased from 25 to 24

  • Minimum Damage decreased from 20 to 19

  • Headshot Multiplier decreased from 1.8 to 1.7

  • Headshot Multiplier decreased from 1.7 to 1.6

  • Headshot Multiplier decreased from 1.8 to 1.6

  • Obtainable in Warzone as part of the Tracer Pack: Weaver Operator Bundle, available in the Store later in Season Four Reloaded.

  • This Bundle includes the “Kremlin’s Eye” Operator Skin based on his original Black Ops incarnation, in addition to three Legendary Weapon Blueprints and a new Finishing Move.

  • This Bundle includes the “Kremlin’s Eye” Operator Skin based on his original Black Ops incarnation, in addition to three Legendary Weapon Blueprints and a new Finishing Move.

  • Rep your squad or favorite Players through various Calling Cards, Emblems, and Weapon Stickers. This pack will receive a free in-season update with 10 new Stickers. These signature Stickers are for Players who made major roster moves during the season, a few standout rookies, and one coach who broke barriers for European competitive Call of Duty during its early history. Any new purchases of this pack will include these Stickers for free, while those who previously purchased it will automatically receive items as soon as they become available across Black Ops Cold War and Warzone.

  • This six-item Bundle contains a Legendary new skin for Portnova and two Legendary Weapon Blueprints – one based on the FARA 83 and the other built on the AK-74u – plus a Calling Card and Emblem.

  • PlayStation 5:

  • 8.9 GB

  • PlayStation 4:

  • 8.9 GB

  • Xbox One Series X / Xbox One Series S:

  • 9.2 GB

  • Xbox One:

  • 9.2 GB

  • PC:

  • 9.2 GB (Warzone Only)

  • 10.4 GB (Warzone and Modern Warfare®)

  • 8.9 GB

  • 9.2 GB

  • 9.2 GB (Warzone Only)

  • 10.4 GB (Warzone and Modern Warfare®)