Call of Duty’s Zombies mode has incorporated a number of Wonder Weapons into the games over the years, but the Ray Gun has remained the most iconic and memorable of all. That weapon was nerfed with the release of the game’s Season 3 Reloaded update, but an update released not long afterwards buffed the Ray Gun again with promises of more changes to come in the future.

In today’s update:

• Multi-Team Elimination & Moshpit restored• Custom Mods for Dual Wield• Ray Gun standard ammo count increased• Classic hit marker/headshot sound option• Zombies stability fixes• Challenge fixes• 2XP Weekend begins!https://t.co/cPvcughoDC pic.twitter.com/hweGYgeIHz

  • Restored standard Ray Gun ammo count from 20/60 to 20/80. Pack-a-Punched amount count will be increased in an upcoming update.

  • Addressed an issue that could cause the Custom Mods menu to be blank after Pack-a-Punching weapons.

  • Updated Dead Wire Tier V Ammo Mod to kill any normal zombies stunned that it stuns.

  • Fixed stability issues that could occur when players transitioned regions or left a match while in an upgrade menu.

  • Fixed a crash that occurred when unlocking the Challenge Weapon Blueprint in the new Mystery Munitions limited-time mode.