Electronic Arts and DICE have released a new update for Battlefield 2042, bringing the game up to version 4.1. This is the final update ahead of the release of Season One next month, so it features some fairly small changes. However, that’s not to say that players won’t see anything of note! Players can expect a nerf to Boris’s SG-36 Sentry Gun, improved base recoil from stock weapons, changes to Angel’s Supply Bag, audio improvements, and more. Full patch notes from the game’s official website can be found below:
Enabled HUD in Hardcore Templates
Disabled Mini-map and Compass in Hardcore Templates
Discarded, Manifest, Orbital, Kaleidoscope will play the 128 layout version
Hourglass, Breakaway, Renewal will play the 64 player layout version
RPM reduced from 450 -> 250
Start Damage 16 -> 10
End Damage 10 -> 7
Fall Off Damage Range 50 -> 40
Projectile Speed 960 m/s -> 500 m/s
Health 200 -> 150
Lock-on time increased by 0.3 seconds
Target Forget Time 2 -> 1.5 seconds
Target lock-on range 65 -> 50m
Reload Speed 5.2 -> 4.2 seconds
Taking down an enemy now requires 5, instead of 4 bullets while at 20m
Taking down an enemy now requires 3, instead of 2 bullets
Adjusted Sector 4 to reduce the Attackers number of Transport Air Vehicles by 1, and reduced the number of Heavy Ground Vehicles for Attackers and Defenders to 1
Adjusted Sector 3 to remove the Defenders allocation of Transport Air Vehicles, and also reduced the number of Heavy Ground Vehicles for Attackers and Defenders by 1
Adjusted Sector 4 to reduce the Attackers and Defenders allocation of Heavy Ground Vehicles to 1, removed the Defending teams allocation of Transport and Combat Air Vehicles
Adjusted Sector 4 to reduce the Attackers and Defenders allocation of Heavy Ground Vehicles to 1
Adjusted Sector 4 to reduce the Defenders allocation of Heavy Vehicles to 1