Electronic Arts and DICE have released a new update for Battlefield 2042, bringing the game up to version 4.1. This is the final update ahead of the release of Season One next month, so it features some fairly small changes. However, that’s not to say that players won’t see anything of note! Players can expect a nerf to Boris’s SG-36 Sentry Gun, improved base recoil from stock weapons, changes to Angel’s Supply Bag, audio improvements, and more. Full patch notes from the game’s official website can be found below:

  • Enabled HUD in Hardcore Templates

  • Disabled Mini-map and Compass in Hardcore Templates

  • Discarded, Manifest, Orbital, Kaleidoscope will play the 128 layout version

  • Hourglass, Breakaway, Renewal will play the 64 player layout version

  • RPM reduced from 450 -> 250

  • Start Damage 16 -> 10

  • End Damage 10 -> 7

  • Fall Off Damage Range 50 -> 40

  • Projectile Speed 960 m/s -> 500 m/s

  • Health 200 -> 150

  • Lock-on time increased by 0.3 seconds

  • Target Forget Time 2 -> 1.5 seconds

  • Target lock-on range 65 -> 50m

  • Reload Speed 5.2 -> 4.2 seconds

  • Taking down an enemy now requires 5, instead of 4 bullets while at 20m

  • Taking down an enemy now requires 3, instead of 2 bullets

  • Adjusted Sector 4 to reduce the Attackers number of Transport Air Vehicles by 1, and reduced the number of Heavy Ground Vehicles for Attackers and Defenders to 1

  • Adjusted Sector 3 to remove the Defenders allocation of Transport Air Vehicles, and also reduced the number of Heavy Ground Vehicles for Attackers and Defenders by 1

  • Adjusted Sector 4 to reduce the Attackers and Defenders allocation of Heavy Ground Vehicles to 1, removed the Defending teams allocation of Transport and Combat Air Vehicles

  • Adjusted Sector 4 to reduce the Attackers and Defenders allocation of Heavy Ground Vehicles to 1

  • Adjusted Sector 4 to reduce the Defenders allocation of Heavy Vehicles to 1