The latest and greatest update to Assassin’s Creed Valhalla, Title Update 1.3.0, is officially here! The update today is fairly beefy with patch sizes ranging from 6.85 GB all the way to 31.37 FB, depending on your platform of choice. It adds supports to the upcoming DLC expansion The Siege of Paris, which is set to launch on August 12th, as well as the new limited-time event Sigrblot Festival in addition to a number of features like level scaling and a whole mess of bug fixes.

  • Sigrblot Festival is a new time-limited event from July 29-August 19.

  • Partake in new festivities and quests to receive exclusive festival rewards (including a one-handed sword!!)

  • Players must reach England and complete one of the first two narrative arcs (Grantebridgescire OR Ledecestrescire) and be at least Settlement Level 2 to participate in the Sigrblot Festival.

  • We added a new menu option to the game to adjust NPC levels to your liking. You may choose from the following options:

  • Off = Scaling is turned off; enemies appear exactly as prescribed in the region description.

  • Default = Lower enemies are brought up to 50 power levels under the player’s level (How the game is intended to be played).

  • Constant = Enemies will be at least the same power level of the player.

  • Harder = Enemies will be 30+ power levels above the player.

  • Nightmarish = Enemies will be 60+ power levels above the player.

  • Note: Boss encounters and game modes will not be impacted by this as they have their own intended difficulty settings.

  • Off = Scaling is turned off; enemies appear exactly as prescribed in the region description.

  • Default = Lower enemies are brought up to 50 power levels under the player’s level (How the game is intended to be played).

  • Constant = Enemies will be at least the same power level of the player.

  • Harder = Enemies will be 30+ power levels above the player.

  • Nightmarish = Enemies will be 60+ power levels above the player.

  • The Skill Tree has improved visibility for new skills added throughout the post-launch.

  • We’ve added an option that will auto-acquire all the skill nodes required to reach the currently highlighted node (if you have enough skill points available).

  • Light Fingered: Eivor will now automatically pick up nearby loot with a quick flick of the wrist (without having to press the interact button).

  • Thrill of War: Gain adrenaline as long as you remain in conflict.

  • Heidrun Slam: Press R2 while sprinting to knock enemies back with a powerful knee slam.

  • Idunn’s Heart: Passively regenerate recent health loss after a short delay.

  • Survival Instinct: When at less than a third of health, hold -> for partial healing (Exchange adrenaline for health).

  • Wolf Warrior: Your damage increases the lower your health.